

PS - to the people who complained about ME1's planet exploring vehicle controls - you're just too dumb. "We're golden yo!" I've met smarter rocks. Instead, you Bioware typed select-all, Shift-delete. All you had to do was add some more alien villages, or interesting ruins to explore. Bioware took away immersive planet exploration in an awesome all terrain vehicle. Mining - makes me so sick I don't even want to write about it. No loot, no weapons or armor to find, no unique artifacts. Side-missions are nothing more than 10 minute long fire fights, without any purpose. Completely linear gameplay - huge disapointment throughout the entire experience. None of your choices matter or make any difference to the story line, except who is or is not around after the credits roll. The only thing that had RPG elements in ME2 was the marketing letterhead. How could this game have received a 9.0 user score? It must be because the current generation of gamers is made-up of FPS f-boys who care more about ownz and lolz, than a deep RPG experience. This review contains spoilers, click full review link to view.
